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- >Seriously, ours converts from LW to Playstation format right now, but I
- >don't know if we'll ever put it on the market (competitive edge!). There
- >are converters that will go from DXF to Sony Playstation's TMD format.
-
- The real problem is getting the animation/scene info ported not the
- geometry. There are numerous PSX converters for 3DS format which includes
- animation, lighting and camera info - information that could strengthen the
- bridge between LW and 3DS if included in the LW converters. I haven't seen
- any animation converters for LW. I hate 3DS and avoid it like the plague.
- Fortunately I'm doing sprite animation for the PC so I can use LW, however
- if I do any Playstation development I may be forced to use the beast that
- won't die!
-
-
- Paul Davies pdavies@magnet.com http://www.magnet.com/~pdavies/
- Concept Artist-RPG/Action Games
- Magnet Interactive Studios Inc.
-
-